All Game Settings
There are a whole bunch of settings in Databreach.
Note: Most settings here are only available in Testing.
Visuals
Dark Lighting
Makes the lighting look like a horror game. It's what was used to make the original thumbnails for the main game.
Debug Orbs
Adds green neon orbs to symbolize your weapons hitbox.
Camera
Camera Bobbing
Adds a tiny Bob effect when moving.
Camera Tilting
Tilts the camera to direction that you're moving.
Fall Oomph
Makes an effect when you fall from a place.
Audio
Note, this category doesn't have a lot of settings yet.
Lights Buzzing Volume
Don't like the constant buzzing? You can turn it off!
UI
Client Stats
Toggles whether the OpenSmile Debug Menu is visible.
Old Style Messagelog
Reverts the messagelog to pre-RC4 functionality.
Window Time
Time for the window animations to take.
Durability bar color
Self explanatory, changes the durability bar color on the weapon UI.
Cooldown bar color
Similar as durability bar color, it changes the cooldown bar color on the weapon ui.
Gameplay
Debug Mode
Currently does nothing, its functionality has been moved to Debug Orbs.
Experimental Optims
Currently does nothing either, as all optimizations are on always.
Conclusions
Some settings have no purpose, but will get some later.