All Game Settings

From CG Studios Wiki

There are a whole bunch of settings in Databreach.

Note: Most settings here are only available in Testing.

Visuals

Dark Lighting

Makes the lighting look like a horror game. It's what was used to make the original thumbnails for the main game.

Debug Orbs

Adds green neon orbs to symbolize your weapons hitbox.

Camera

Camera Bobbing

Adds a tiny Bob effect when moving.

Camera Tilting

Tilts the camera to direction that you're moving.

Fall Oomph

Makes an effect when you fall from a place.

Audio

Note, this category doesn't have a lot of settings yet.

Lights Buzzing Volume

Don't like the constant buzzing? You can turn it off!

UI

Client Stats

Toggles whether the OpenSmile Debug Menu is visible.

Old Style Messagelog

Reverts the messagelog to pre-RC4 functionality.

Window Time

Time for the window animations to take.

Durability bar color

Self explanatory, changes the durability bar color on the weapon UI.

Cooldown bar color

Similar as durability bar color, it changes the cooldown bar color on the weapon ui.

Gameplay

Debug Mode

Currently does nothing, its functionality has been moved to Debug Orbs.

Experimental Optims

Currently does nothing either, as all optimizations are on always.

Conclusions

Some settings have no purpose, but will get some later.